File Name: photorealistic rendering using solidworks and photoview 360 .zip
- Which one is best keyshot or solidworks visualize?
- Rendering with PhotoView 360
- PhotoWorks (ray tracing software)
- PhotoWorks Retirement Announcement
In this tutorial, I will teach you how to render your SolidWorks parts and assemblies with the use of PhotoView
Which one is best keyshot or solidworks visualize?
All rights reserved. P ortions of this software Siemens Product The information and the software discussed in this document are Lifecycle Management So ftware Inc. Siemens Industry Software any means, electronically or manually, for any purpose without Limited. Siemens Industry Software Limited. A II rigbts reserved. Portions of this software Geometric Ltd. Patent Notices Pot1ions ofthis software Microsoft Corporation. All rights 1, , B l and JP 3,, Portions of this software 1 Drive Works Ltd.
Patent 7, ,; U. Patent 7 ,,; and Canadian Patent 2,3 18, Copyright Adobe Systems Inc. Protected by U. Patents 5,,; 5,,; U. SolidWorks, 3D PartStream. DS SolidWorks. Analyst, and Portions of this software So1versoft Corporation. Feature Works is a registered trademark of Geometric Ltd.
Outside In Viewer Technology, 2 Oracle Other brand or product names are trademarks or registered , Microsoft Corporation. A ll terms are used in 48 C. Government a for acquisition by or on behalf of civilian agencies, consistent with the policy set forth in 48 C.
Portions of this software Spatial Corporation. OpenGL Shadow Case Study: Display and Appearances.. Chapter 5: Applying Appearances Introduction. Case Study: Computer Monitor Chapter 6: Appearance Mapping Texture Mapping Chapter 7: Decals Decals Chapter 8: Viewpoint Viewpoint..
Adding Cameras Chapter 9: Scenes and Lighting Scenes and Lighting User-defined Scene Archives Chapter Output Output Design Intent.. Case Study: PowerPoint. Chapter Reflective and Transparent Appearances Reflect ions Reflection and Refraction Options Chapter Advanced Appearances Advanced Appearances. Assembly Structure Rounded Corners Chapter Advanced Lighting Lighting Concepts Indirect Illumination and Quality Chapter Advanced Scenes Scene Images.. Image Size SOl Set Affinity Render Settings in Client Computers HSV Color Mode l Appendix B: Illumination Settings Acknowledgement.
Specular Spread. Be fa miliar with the history of the visualization tools used in SolidWorks. Understand the basic concepts of photorealistic render. Understand and ut ilize the typograph ic convent ions used in the book. About This Book The goal of this book is to teach you how to use the range of product visualization tools available in the SolidWorks and Photo View software to create views and photorealistic renderings of parts and assemblies, and produce both electronic and paper output.
SolidWorks and Photo View are such robust and feature-rich applications that it is impractical to cover every minute detail and aspect of the software and still have the book be a reasonable length. Therefore, the focus will be on the fundamental skills and concepts central to the successful use of these products. You should view this material as a supplement to the system documentation and on line help.
Once you have developed a good foundation in basic skills, you can refer to the online help for information on less frequent ly used command options. Prerequisites To get the most out of this book, you should have the following: Basic experience with the So!
These were generally some form of lines representing t he edges of the model or shaded faces. Within core SolidWorks we now have almost all the tools available t o us. What are the different types of visualization? In the first versions of SolidWorks, t he only way to visualize a model was through OpenGL,either shaded or wireframe.
This is t he method still used today for shaded models. Originally, Photo Works used LightWorks as the rendering engine. In SolidWorks Plus, transparency in assemb lies, shadows, zebra stripes. With this change, most of the key features of rendering were moved into core SolidWorks for a consistent workflow. For t hose familiar with rendering in PhotoWorks, the current tools and user interface are very much the same as they were. Gone however are some of the more complex settings in favor of a much more stream lined set of tools.
ReaiView PhotoWorks materials Appearances were introduced in SolidWorks , which combined color and textures databases. In SolidWorks all appearances were merged into a single database. Display States In SolidWorks , display st ates and the display pane were added to allow multiple visualization setups for assemblies. In SolidWorks Photorealistic Rendering What is photorealistic rendering?
Photorealistic rendering is photography using a computer. If it is photography, why use the computer instead of a real camera? There are two basic reasons we use a computer to do photorealistic rendering: The subject does not exist in the physical world. The product we are designing has not yet been built but we need to show what it will look like for a marketing campaign, progress review, t rade show, or any number of other reasons. Using SolidWorks to provide t he model and SolidWorks and Photo View as a camera, we can create images of the model that look like a photograph.
To add special effects that are not available or achievable in the physical world. The effects that can be created on the comput er are not limited by the laws of physics. For example, we can make true point light sources, lighting instruments that are not visible. We can also make solid objects transparent to see what is inside or behind them. Right Brain versus Left Brain To be successful with our renderings, we must understand photography.
Photography is a mix of both right brain and left brain act ivities, in other words it is both artistic and technical. Right Brain The artistic part of photography covers the placement and view of the subject, how the subject is lit, where the shadows fall.
To be a really great photographer, you must see the final image in your head before you actually take the picture. If you can't.
Left Brain The technical part of photography is how the camera works and how the laws of physics apply to the process. Some of the t echnical topics include understanding concepts such as exposure as a function of f-stops, shutter speed, and film speed, and how to compensate for backlight or color temperature of light. Putting It Together If you are very artistic but not very technical, you may be able to visualize what you want the photograph or rendering to look like but not able to produce it because you are not able to set the camera up correctly.
If you are very technical but not very artistic, you may be able to take pictures that are properly exposed and have very vibrant color but are uninteresting or do not show off the subject to its fu llest. Introduction 5. What Is This Book About? This book is mostly about the left brain, or technical functions. In other words, it is more about capabilities than artistry.
It covers how we use the controls in SolidWorks and Photo View as a camera. It is not about the art of photography. For additional information on scene composition and lighting techniques, there are many books available on the market.
Cameras In regular photography, there are many cameras available from the simple disposable camera to the very expensive cameras with many automated and advanced functions. If we picked a group of people at random and gave them all a cheap disposable camera and told them to take pictures, the results might yield a few really good pictures, a tot of average pictu res, and so me really bad pictures.
Rendering with PhotoView 360
PhotoView PhotoView is a software package, separate to SolidWorks, which generates digital lifelike images photorealistic images from SolidWorks files. PhotoView is an easy and quick way to produce high quality photorealistic images. There are a wider range of appearances in PhotoView than in SolidWorks. Getting Started PhotoView is a separate program which loads with SolidWorks To launch the program; double click on the PhotoView icon located on the desktop. PhotoView allows you to import a SolidWorks part or assembly and apply particular appearances and scenes to that file.
PhotoWorks (ray tracing software)
The rendered image incorporates the appearances, lighting, scene, and decals included with the model. If annotations or dimensions are visible in your model, a dialog box appears with options to include the dimensions and annotations or render without them. If you have not added a camera or turned on perspective view, which provide more realistic, higher quality renderings, a dialog box appears.
Welcome to part 4 of our blog series covering the SolidWorks Task Scheduler.
PhotoWorks Retirement Announcement
Article by Alen Topic updated April 29, I am often told that my blog articles are highly technical and quite boring to read and I can see why. Sooo, this time around, I am thinking about having some fun — which is what my blog topic is all about.
Solidworks tends to focus on a more industrial side to things. Its PV and Visualize programs are designed for providing quick concept images PV in particular. Visualize however is a much more advanced version which can provide highly detailed models on Par with Keyshot. That being said, both Visualize and Keyshot will perform on par with each other and will both create highly realistic images Keyshot may do this faster. It really comes down to how the model is made that will effect its rendering.